March 8, 2024:
The AI opponent is a one-trick pony. It can manipulate die rolls in a feeble attempt to balance its inability to analyze the overall situation against a human player's superior strategic insight.
Examples. You have at least one monopoly, the AI players do not: you'll land on Luxury Tax, Income Tax and Go to Jail again and again, far more often than the AIs. You and at least one of the AI players each have monopolies: you'll roll doubles and large numbers bringing you to their properties quickly, while they roll small numbers drawing out the moves before they near yours. Overall you'll pass Go infrequently: you'll roll absurd numbers of threes, fours, and fives. I've played games where the AI characters pass Go three times for each time of mine.
You still have the advantage. The AIs are inept at auctions. They'll pay twice or more what any property is worth, to the point where they'll mortgage multiple properties of their own to make a purchase. You can manipulate this by choosing to auction rather than buy, in contexts where you want to deplete enemy cash. They overvalue the utilities and undervalue the cheap properties just after Go.
That and the half dozen screens of prompts for extraordinarily ugly graphical add-ons. Who is this for? The aesthetic is 9-year-olds. 9-year olds with their mothers' credit cards.